The only real online game for the GameCube, the Phantasy Star Online series came over from Sega's failed Dreamcast console to become a mainstay in the cube's library for the past 20 years. Mike & Neil interview guests and PSO enthusiasts Luigi (of Chat of the Wild and Need For Speedrunning podcasts) and Kayak (who runs the GC side of development for the private pso server Schtserv). The boys learn a lot about this game that refuses to die who's community of honestly just really nice people have helped Phantasy Star Online Episode 1, 2 and even C.A.R.D. stay relevant today. Also on this episode are two more Sega creations: Skies of Arcadia Legends, an updated RPG port from the Dreamcast, and Amazing Island, a wacky mix of custom Pokemon type monsters with Mario Party gameplay. Breakout your GameCube keyboard controller and join Mike and Neil on this Sega-filled episode.
This week the boys cover a hodgepodge of games on the GameCube starting with the Power Rangers series: Power Rangers: Dino Thunder where the player controlled dinosaur mechs. They continue to Dinotopia The Sunstone Odysssey (clearly a Dino theme in this episode) as well as the classic arcade game turned to 3D cel shaded gem Dragon's Lair 3D with artwork by Don Bluth (yes, Land Before Time! more dinosaurs). They finish the episode off with Cubix: Robots for Everyone and another underrated gem of a franchise Kao The Kangaroo (pronounced K-O) which is actually getting a new game this year!
The GameCube era was a time where Nintendo put their name behind a multitude of games that resulted in some great titles, and others that have been lost to time. In this episode Neil and Mike look back on two Nintendo published, GameCube exclusive "robo" games: Custom Robo; a Gundam style mech game where the robots are very small, and Chibi-Robo; a charming genre-less game of playing as a little robot and trying to make everyone happy. Both games have been largely neglected by Nintendo since their arrival on the cube and the boys want to try and rectify that. Jake, Brian, Matt, and Kira (@toonietwirls) join the episode to share their memories of these games and their frustration that it costs 400 dollars to buy Chibi-Robo today.
Gotta catch 'em all! Mike & Neil dive into two Pokemon games for the GameCube that have achieved near legendary status over the past few years. Colosseum and XD: Gale of Darkness are two games that were polarizing on release but have since found a following as two of many great pokemon spin off series games. The boys are joined by enemy of the pod and friend of the show Ramon and Harrison as well as newcomer Megan to talk about the franchise as a whole and why these games do still hold up today. All this and more on this Pokemon Arceus launch day celebration episode!
3D platformers ruled the industry in the early 2000s. Spyro, Crash, Mario, the genre was omnipresent and the population ate them up. Though the formula was fading, the GameCube played host to countless platformer games with franchises such as Frogger, Tak and the power of Juju, and Ty the Tasmanian Tiger. Neil & Mike talk about 3 games from each of these franchises for a total of nine game for the cube, that range from okay, to surprisingly very good! Frogger: a classic arcade game that failed to fully make the leap to home consoles in this generation, Tak: a game that eventually became a Nickelodeon cartoon, and Ty the Tasmanian Tiger: a unique foray into the Australian eco-system that recently had two of it's games remade. All this and more on Episode 81 of The GameCube Was Cool Podcast.
Shhhhh. Sneak by the guard and check out today's episode all about stealth games. First up, the first console release of the Hitman series comes in the form of Hitman 2: Silent Assassin that made it's way to the GameCube 20 years ago. Neil & Mike discuss this beloved franchise and how the games somehow seem to keep getting even better as time goes on. Friend of the show Dylan makes an appearance to talk about Silent Assassin as well as his involvement with "Extra Life", a 24 hour gaming session every year to help raise money for Childrens charities. The boys also cover two more stealth genre games: Rogue Ops and Second Sight, the latter is a game made by New Radical Design, makers of TimeSplitters and former Rare employees who created the legendary 007: Golden Eye. All this and more on the stealth episode of The GameCube Was Cool Podcast.
In the early 2000s franchises were guaranteed three things: a kart racer, a 3D platformer, and of course, a party game. In this episode Mike & Neil look back on party games such as Monopoly Party, Shrek Super Party, Muppets Party Cruise and Disney's Party, many of which were simply Mario Party clones (no Mario Parties covered today). However Pac-Man makes another appearance with Pac-Man fever and Pac-Man VS, the latter was a Nintendo developed game that enables a multiplayer Pac-Man experience! Enjoy this episode celebrating Mike's birthday month with a 7 game party!
2021 is wrapping up and Mike and Neil want to celebrate the new year by looking back on all the things they accomplished this year and all the things to look forward to in 2022. All their favourite games, albums and movies are wrapped up here.
Not our regular GameCube content, but we want you to get your weekly fix of Mike and Neil (:
Did Mike complete a full cartwheel? Did Neil land his first kickflip? Find out in Side Mission Part 8 of The GameCube Was Cool Podcast!
Thank you to everyone for supporting The GameCube Was Cool Podcast this year, on a new year!
To celebrate the release of Matrix Resurrections Neil & Mike are looking back at Enter the Matrix, an extremely ambitious 2003 game based on the second movie with tons of new footage that acted as a companion piece to the films. They also cover 8 other movie tie-ins from the 2003-2004 era including Terminator 3: Redemption, Lemony Snicket's A Series of Unfortunate Events, Mission: Impossible: Operation Surma, and the greatest gangster film of all time, Shark Tale. Tune in for some memories, laughs, and even some fun facts before the year wraps up.
It's been exactly 20 years since Peter Jackson's movie adaptations of this great series hit screens and the movies still hold up so well. Of course there were also four games that came out to go along with these movies, two of them, The Two Towers and Return of the King being direct movie tie-ins. EA who owned the film video game rights also created their own LOTR RPG titled The Third Age which is a favourite of both Mike & Neil. Sierra Entertainment who had the book rights for the video games published The Hobbit, an early take on the book that definitely missed the mark but is still interesting to discuss nonetheless. Join the boys as they journey to Middle Earth to find the one game to rule them all.
Gather up your Pikmin! This week on The GameCube Was Cool Podcast, the topic is all about Pikmin 2, the fantastic sequel to the knockout GameCube launch window title Pikmin.
It has been a long time since Mike and Neil sat down to talk about Olimar and his adventures on a planet that is definitely NOT Earth. Was the elimination of the 30 day time limit a good idea?(No). Was the introduction of the white and purple Pikmin a welcome one?(Of course it was). Was Olimar's boss violating the employee protection act of Hocotate?(Probably).
Neil is passionate about a lot of things, his Spotify wrapped stats, Seinfeld trivia, and Godzilla Destroys All Monsters Melee, but nothing will ever get him more fired up than the hope of a Pikmin 4 release date.
United in duty. Bound in destiny. This is the way of The GameCube Was Cool Podcast! In episode 75 Mike and Neil sit down and look back at a time when Lego was giving us some great sets like Star Wars, Lego Racers and even throwing out their own properties at our 8 year old brains which were ready for fighting robots we could collect, build and play with on the schoolyard, see them in movies and play the games on our consoles. The Bionicle games were not as special as the toys we had on our shelves, but they were all we had of a series that was arguably way ahead of its time. One that we would love to see come back to our modern consoles so we can join the Toa in their adventures once again. Mike and Neil also sit down and discuss Christmas trees, Knights of the Old Republic, and more in this diamond jubilee episode.
The GameCube was blessed with not one but two groundbreaking Metroid games. Prime which took the series on its head and introduced the world to a 3D Samus, and then it's sequel Echoes, which threw away the standard formula for the Metroid series instead replacing it with a much darker, difficult game that matched the original's critical success but failed to find the same audience in terms of sales. Mike & Neil are joined by three guests today, Jason G, a huge fan of the series who dicusses his earliest memories with the world's greatest bounty hunter, Marcello of GameCube Galaxy who talks about his love for the game and the GameCube in general, and enemy of the pod Ramon who's only touchstone with the franchise was Metroid Prime 2: Echoes and he has some hot takes for everyone. No Ridley, no Metroids, but Dark Samus and the dark world make this game one of the most interesting and polarizing on the GameCube.
Happy 20th birthday to everyone's favourite cubed console! Neil & Mike mark this very special anniversary with their first ever live episode. Recorded on the couch in front of the TV playing classics like 007: Nightfire, Mario Kart Double Dash, and Mario Power Tennis just like old times. This unedited episode went live on twitch.tv/bortandernie so check out the full video there!
Tennis games have been at the core of video games since the industry's inception. You can find them on basically any console ever created. Yet for Mike & Neil, Mario Power Tennis serves up the ultimate experience in a tennis game. The perfect balance between slight realism and wacky arcade fun. Join the boys as the bring on friends of the show Matt and Harrison to discuss this absolute gem of a sports title along with the Mario Tennis franchise as a whole. After 17 years the game still holds up incredibly well with great courts, characters and modes and will ultimately go down as one of the greatest multiplayer experiences the GameCube has to offer. Get ready to play with power and learn all about why Wiggler is the GOAT of the Mario Tennis world.
COD! Those three letters have become a phenomenon in the almost two decades since the original Call of Duty was released. What started as a World War II PC only game eventually found its way to basically every console (except the Switch!) and has become the third best selling video game franchise of all time. Mike & Neil take a deep dive into the two GameCube games we got from Activision in this series: Call of Duty Finest Hour, a remade port of the original game, and Call of Duty 2: Big Red One, what many people thought was an expansion pack or side entry to the wildly successful COD2 but actually was a fantastic one player experience akin to the acclaimed Medal of Honor games of the day. Friend of the show Spenny joins us to recount how his history buff father loved playing this game, sometimes even on a stationary bike. The boys also cover one more game, Dead to Rights, a neo-noir shooter than didn't see to fit anywhere else except with it's COD cousins. Keep fighting the good fight soldier.
After you have played Resident Evil, Eternal Darkness and Luigis Mansion you may be thinking that there are no more spooky games on the GameCube and THAT IS NONSENSE!! Hidden in the depths of the GameCube library are gems like Buffy the Vampire Slayer and Hunter: The Reckoning to keep your spine chilled while you nibble on leftover pumpkin pie and stitch together your DIY Halloween costume. Friends of the show Matt & Robin join to discuss this very interesting Buffy game and tell some hilarious stories about Buffy actor cameos. The boys also touch on movie tie in games like Monster House, and Disney's the Haunted Mansion (based on the ride apparently, not the Eddie Murphy flop). And of course who could forget the halloween specific platformer, Castleween aka Spirits & Spells. It's all here in a jam packed, spooky episode of The GameCube Was Cool. Celebrate Halloween and take a haunted ride back to the early 2000s.
WHAT ARE YA BUYING? One of the greatest games ever made and a watershed moment for the survival horror genre, RE4 boldly went where no Resident Evil game had gone before. Combining over the shoulder gameplay with tense action and amazing sound design it became the most accessible game in the series and one of the best games ever released for the GameCube. Part of the CAPCOM 5 (see last week's episode) Resident Evil 4 was exclusive for a very short period in 2005 before being ported to basically every console imaginable. Yet the GameCube version is still often cited as the proper way to play. Mike & Neil are joined by four guests of the show to discuss this masterpiece; Brian is back from the CAPCOM 5 episode to give his thoughts on the game and what he'd love to see improved in a future remake while newcomers Luke (Resident Evil Collector), Kira (Toonietwirls) and Tristan join the show to talk about some of their favourite memories of the game and why it still has such a huge audience 16 years later. The boys start the episode off by trying to think of great fourth instalments to a series (spoiler alert, there aren't many). Sit back and enjoy the ride, stranger.
A landmark in the video game industry and ultimately, a massive disappointment for Capcom and Nintendo fans alike. What started as a promise for 5 exclusive game to come to the GameCube (Dead Phoenix, Killer 7, PN03, Viewtiful Joe, and Resident Evil 4) turned into Capcom flipping these franchises to other consoles and ultimately the demise of these extremely original IPs (other than RE4 of course). In this week's episode Mike & Neil do a deep dive into this unique moment in video game history and bring on some friends of the show Ali and Brian to help them in their journey. They also cover Viewtiful Joe 2 and Red Hot Rumble, and wonder if we'll ever see a proper final entry into this trilogy.
Bond, James Bond. To celebrate the release of No Time To Die Mike & Neil look back on the 007 games that defined an era. Agent Under Fire, Everything or Nothing, Golden Eye Rogue Agent and From Russia With Love are all discussed in length on this nearly two hour spy extravaganza. The boys are joined by friends of the show Spenny G, as well as Josh from the Still Loading Podcast to discuss their memories of these games. Of course NightFire is not discussed in length here (there's a whole two hour episode dedicated to just that!) but SpyHunter and it's series is lumped in with these four games because of its historic ties to the Bond franchise and to have another excuse to talk about The Rock.